E3 2015 is fast approaching and some fans are itching for more details on “Tom Clancy’s The Division” release date for Xbox One and PS4, which is scheduled to be delayed to 2016 as per IGN .
For the meantime, it is rumored that the game is at the Alpha phase while more details about the Snowdrop Engine is revealed.
“Ubisoft may be preparing to unleash a public Alpha, according to IGN .
Their information came from a Reddit poster claiming to have found an Alpha section within The Division’s website.
A screenshot was posted, though its authenticity remains unclear,” Gospel Herald reported.
This means that the game is still in development phase and might not be available for public testing yet.
Meanwhile, Youth Health Magazine reported some new details about the game development.
According to the website, this was revealed by studio manager David Polfeldt and art director, Rodrigo Cortes courtesy of Movie Pilot .
The two execs explained how the Snowdrop Engine is working wonders for the game.
It gives the game a more realistic feel not only in its characters but the environment as well especially the snowflakes.
“Cortes beautifully describes the way in which snow falls in ‘Tom Clancy’s The Division.’ Snowflakes are not flat textures he ensures, and as the player progresses through the game, depending on the volume of snow falling, it will begin to accumulate on your shoulders, should you avoid rolling a lot,” the source wrote.
“He says that should someone stand out in the snow for a long period of time, you’ll start to resemble a snowman.
However, once you go inside and are greeted by heat, it will begin to melt and eventually soak your clothes, which eventually start to dry once more.
That’s pretty amazing if this actually works on the Xbox One, PS4 and PC,” the website added.