‘Mass Effect 4’ Rumors: New Gameplay Modes Revealed? Deployed Strike Team, Active Strike And Multiplayer Horde Mode Detailed

‘Mass Effect 4’ Rumors: New Gameplay Modes Revealed? Deployed Strike Team
‘Mass Effect 4’ Rumors: New Gameplay Modes Revealed? Deployed Strike Team

New “Mass Effect 4” rumors are surfacing online as three gameplay modes will be introduced in the fourth installment.

According to DSOgaming , an online survey revealed that the new gameplay features will be deployed strike team missions, active strike missions, and multiplayer horde mode.

For deployed strike team missions, here’s how it will work.

“The Helius Cluster is 1000s of light years across, and you can’t be everywhere at once.

As you develop more colonies, resource bases and settlements, you have to be able to keep them safe.

Spend resources to recruit mercenaries and develop an AI controlled Strike Team that you can deploy to take on randomly generated, time-sensitive missions.

Strike Team missions take many forms, including settlement defense and Remnant artifact recovery, which will take real-time to complete,” the source wrote.

This will be similar to “Assassin’s Creed” gameplay feature where gamers need to send out apprentice assassins to accomplish certain missions.

This will temporarily make the character sent to a mission unavailable for around 20-30 minutes.

 In return, gamers will acquire money, items, and equipment if the mission is successful.

The money and resources will be used to enhance the Strike Team equip them with better gear.

This will allow them to take on harder missions which will yield gamers better rewards.

For active strike missions, “when gamers encounter a Strike Team mission in the Single-Player mode, they can leave their Strike Team at their base and decide to tackle the mission themselves by using Multiplayer roster of characters.” The source added, “You also have the option of tackling the mission by yourself, or recruiting up to three friends to play with you.

The more friends you bring, the greater the challenge and the greater the reward.

These missions will play out using the Next Mass Effect’s multiplayer Horde mode (more details on this later).

These missions will include a variety of thematically appropriate objectives, like defending a Settlement against Khet attacks, or recovering a Remnant artifact off of a planet before an outlaw gang gets there first.

By taking an active role in strike team missions, you can earn special Single-player rewards in addition to the usual multiplayer specific characters, weapons, weapon mods, and pieces of equipment which can be customized between missions.

Additionally, players who join another person’s Strike Team mission will receive bonus in-game currency and multiplayer XP for helping others with their missions.” Lastly, for Multiplayer “Horde” mode “The next Mass Effect’s ‘Horde’ multiplayer pits you and up to three of your friends against waves of enemy troops on various battlefields throughout the galaxy.

Players fight together to survive increasingly difficult enemy attacks and accomplish objectives, like disabling a bomb near a colony base or assassinating a target.

Progress through multiplayer missions to gain XP and earn new multiplayer specific weapons, characters, weapon mods, and pieces of equipment, which can be customized between matches.

Multiplayer play will also earn you APEX funds (in-game currency), which can be used to purchase items and gear in the Single Player game,” according to the source.

For more “Mass Effect 4” rumors, stay tuned here.

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