The famously divisive Feminist Frequency video has taken a more positive spin with its latest video.
Highlighting the positive aspects of “Sword and Sworcery,” host Anita Sarkeesian outlines the positive representation of women in the game and progressive gameplay.
Gamers interested in the feminist aspects of the indie PC game can check out the video below.
Aside from the Sarkeesian’s more tuned to feminist ideas portrayed in “Sword and Sworcery,” many fans in the comment section of Polygon expressed love for the game: “I cherish that game,” commented Andy Phifer.
“It really was a wonderful game,” added Dangus_Taargus.
“I do really like this more singular game focused design, it makes it much easier to follow and understand.
Definitely looking forward to the next one if it’s anything like this,” explained DodoEgg.
For those not interested particularly in the feminist perspective on “Sword and Sworcery,” it’s of note that the game was favorable among most game critics not specializing in certain elements.
Currently the game has 83% on Metacritic with Game Spot and IGN both praising the game for its music, art, and storytelling.
As for Sarkeesian’s review, it’s of note that she brings to light the ways in which the game’s hero is not reduced to her gender.
Instead “The Scythian” goes through her journey of collecting golden artifacts to – as one might guess – save the world.
For those PC gamers interested in checking out “Sword and Sworcery” for themselves, the game is currently available on Steam, iOS, and the Google Play store.
Steam lists the following description of the story: “Superbrothers: Sword & Sworcery EP is an exploratory action adventure with an emphasis on audiovisual style.
Traverse a mythic little realm, use a sword to do battle & evoke sworcery to solve mystical musical mysteries.
Co-operate with friends via Twitter, experience a videogame world that is affected by moon phases & help a wandering warrior monk complete her woeful errand.
Superbrothers: Sword & Sworcery EP features an album’s worth of original music by noted composer Jim Guthrie as well as artwork & designs by Superbrothers Inc, crafted & engineered by videogame wizards at Capy in Toronto, Canada.”