The creator of the first ever “Deus Ex” game, Warren Spector, shared his opinion on the newest “Deus Ex” game, “Deus Ex: Human Revolution.” Also, he shared what could have been another “Half Life” project that Junction Studios is working on but was cancelled.
DSOgaming (via Spector’s Reddit AMA ) reported how Spector finds the newest installment of the “Deus Ex” franchise.
“What did I think of DX:HR? Well, for starters, I don’t finish a lot of games and I finished DX:HR.
That’ll tell you something.
When I DID finish it, I kinda sat back and thought, “Wow, I just had a Deus Ex experience.” It sounded like DX and felt like DX.
It was pretty cool,” he said.
“The Eidos Montreal guys made some design decisions I wouldn’t have made, but overall, I was really pleased,” he added.
“Now, having said that, my one regret is that the movie deal I had back in 2000 never made it to the screen and now there’s no chance it ever will, ’cause DX, the original, is kind of old news,” he concluded.
Meanwhile, he shared some interesting story about what could have been another “Half Life” project.
He said that his team was able to create a unique gun called magnet gun, and he hopes to see it in a future game by Valve.
“Junction Point had a project cancelled (we can talk about that, too, if you want).
There was no money.
Basically, Valve came in like a white knight and offered us some work on a Half Life episode set in a part of the Half Life universe that hadn’t been explored deeply.
In addition, just because my team couldn’t just do anything the easy way, we decided to add a new tool to the Half Life universe – the magnet gun.
We came up with some COOL stuff to do with the magnet gun.
Valve decided to move in another direction but I still wish they’d do something with the magnet gun.
It was fun,” he said.