Codemasters have announced that “F1 2015” for the PS4 and Xbox One will be out by June this year.
Images on Codemaster’s official blog says that the game is a “work in progress,” but the visually stunning photographs, presumed to be in-game screen captures, are so realistic that fans will agree that the wait is well worth it.
“F1 2015 marks an exciting new chapter for Codemasters and Formula One,” director Paul Jeal said. “It’s a shift in direction for the game series, on new formats and our brand new game engine.” Cars in the forthcoming game will feature improvements in vehicle dynamics, giving users an accurate translation of what an F1 car feels like.
“Our improved vehicle dynamics much more accurately convey the difference in performance and the feel between mechanical and aerodynamic grip.” The new feature will be complimented by the Force Feedback System, which allows users to feel vibrations on their game steering wheels when their cars go off road.
“The new Force Feedback system adds to the feeling of connection with the car and track surface,” he added. “The more natural and realistic nature of the game physics also serves to ensure that the racing experience is more accessible, enjoyable and rewarding for players of all skill levels,” Jeal explained.
In the pursuit of giving gamers a real racing experience, the game studio also worked on new tyre models.
This improvment will allow the cars to adapt to the accurately modeled tracks, giving the user real-time data on their vehicles’ tyre wear and temperatures.
Additionally, “F1 2015” will have voice recoginition for both the Xbox One (Kinect) and PS4 (Playstation Camera), which will allow gamers to communicate with the paddock regarding track info, weather updates, tyre status, pitstops and front wing changes.
“F1 2015” is also the first game in the series that will be released for both consoles.